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AI Insights · Timothy · April 2024

Top 5 Third Person Games in Switzerland: Q1 2024 Performance

Explore the performance of the top 5 third-person games on a unified platform in Switzerland for Q1 2024, with insights on downloads, revenue, and active users.

Top 5 Third Person Games in Switzerland: Q1 2024 Performance

The first quarter of 2024 saw some interesting trends for the top 5 third-person games in Switzerland. Data from Sensor Tower highlights the performance of Last War:Survival, Subway Surfers, Stumble Guys, Going Balls, and Race Master 3D - Car Racing.

Last War:Survival from FirstFun showed a remarkable increase in weekly revenue, peaking at approximately $188K in the final week of March. Weekly downloads exhibited a declining trend, starting at around 7K downloads in early January and ending the quarter at about 3.3K. The weekly active users also saw a gradual decline from 11.3K to around 14K by the end of March.

Subway Surfers by Sybo Games demonstrated modest fluctuations in weekly revenue, with a peak of about $1.8K in January and a low of approximately $936 in the last week of March. Downloads fluctuated between 2.9K to 4.7K throughout the quarter. The game maintained a high number of active users, starting at 111.8K in early January, peaking at 131.9K in the final week of March.

Stumble Guys from Scopely, Inc. experienced a downward trend in weekly revenue, starting at $26.3K in early January and dropping to around $9.3K by the end of March. Weekly downloads also saw a slight decline from 4.3K to 3.7K. Active users rose from 39.1K at the beginning of the quarter to 43.7K by the end of March, despite some fluctuations.

Going Balls by SUPERSONIC STUDIOS LTD had relatively stable weekly revenue, hovering around $130 to $164 throughout the quarter. Downloads showed a slight downward trend, starting at 3.1K and ending at 2.5K. The number of active users remained stable, ranging from 15.3K to 18.6K.

Race Master 3D - Car Racing by SayGames LTD showed consistent weekly revenue, peaking at approximately $532 in early January and maintaining around $347 by the end of March. Downloads ranged from 1.7K to 2.9K, showing a steady increase towards the end of the quarter. The game maintained a stable number of active users, fluctuating around 14.5K to 18K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024